Games Design
Over two years, you will work as an individual and as part of a team on project briefs designed to develop your skillset toward three main career paths:
Games Conceptualisation: The skill of researching ideas and generating games. You will develop skills in research and idea generation to create new games concepts or redevelop current ones. You will be expected to create stories, characters and plan things like cut scenes that make up a game. This leads to lots of transferable skills between games, TV and movies.
Games Art – Art is one of the pivotal games careers. It visualises what the game will look like down to the characters, items and landscapes. As a games artist, you would branch out into many different specialisms. Whilst these can also be transferred into other creative media, you will need to have grounding in art to become a games artist. You will study a mix of 2D and 3D art, animation and concept art.
Game Development – Whilst the careers above create the wonderful worlds you see in games, the developers are the glue that bind them together and make them work. As a developer, you would build up your coding skills through the use of specialist game engines. You will learn to how to create pseudo code, flow diagrams, Unreal Engine and Unity.
This course will provide you with practical knowledge and experience and, by working through projects designed and created by industry professionals, you will learn the techniques and skills required and used by industry. In your first year, you will sample skills from all three paths, showing understanding of a games build, then you will attempt an individual build based on your chosen path. In year two, you will continue to develop professionally, whilst working towards a major, studio-based project.
This is a course with multiple destinations for students, but at its heart it is defined by the skills that the creative industries of games, animation and VFX need for future innovation and growth. It’s much more than just a qualification – it’s the start of a career journey.
Study at Level:
This two-year course is at Level 3.
You could study:
- Unreal Engine
- Unity
- Adobe Photoshop
- Games Design and Development
- Level Design
- UI Design
- Games Pitching
- Story and Script writing
- 3D Modelling.
Over two years, you will be assessed by portfolios of evidence, undertake an individual project based on your career path and a final year project, working as part of a team.
For this course you will require a minimum of Level 2 in your chosen subject, or at least 4 GCSEs at grade 4 or above, including Maths & English.ENGLISH & MATHS If you haven’t achieved a GCSE Grade 4 (C) in English and/or Maths, you will be required to either; take a Functional Skills qualification if you have achieved a Grade 1 or 2, or retake the GCSE if you’ve achieved Grade 3. You will be fully supported by our specialist team.
At level 2 and above you are required to complete a work placement. This will be an external work placement within your industry of study.
We can help you when deciding which course or option you wish to take. During your course we ensure you develop employability skills and gain relevant experience. We provide information, advice and support when completing your course and progressing to work or going into higher education. We are home to the Yorkshire & Humber Institute of Technology, meaning you will have the opportunity to progress onto a degree course that will prepare you for working in the digital world, right here at Scarborough TEC.
CAREER AREAS • Creative Director • Character Artist • Game Engineer • Gameplay Animator • UI/UX Designer • Game Programmer• Concept Artist • Game Designer